I was inspired to write about this topic after reading this book by Stephen R. Covey. The book was written in 1987, and many of the things that Covey talks about in the book are still applicable to our current world today. He wrote about being proactive in order to improve our lives and the world around us. This is one of the reasons that it is so important to write with purpose.
Writing with purpose is one of the most important things we can do for ourselves and our environment. Without it, you will find that even the simplest tasks fall a bit flat. It’s almost as if we are becoming robots with no free will. So instead of sitting down at the computer and writing a blog post about your latest trip to the grocery store, go ahead and have a cup of tea.
I’m writing this review of “The Last Stand” by the late Peter Singer, but I may have included some of his other ideas in it.
When thinking about writing, Peter Singer’s name comes to mind. What was his influence? What was his vision? How did his ideas inform the writing of his many bestselling books? What did he do that made writing, in his own words, “so utterly pointless” in the end? Well, one of Singer’s first books, The Fountainhead, is considered by many to be one of the best books ever written.
Some would say that it is the very book that got him into trouble with the Church. However, it was also the book that got him into trouble with the CIA. Though The Fountainhead is set in the future, the book still plays with the themes of how the past influences the present. It’s also the book that inspired his first book, The Handmaid’s Tale. In fact, it was this book that inspired the first trailer for Deathloop.
Deathloop is an interactive game where you are the “head” of the group that has been trying to assassinate the Visionaries. In it you are tasked with creating a death vortex or “vortex” in order to get the Visionaries to turn on one another. This involves creating a Death vortex that will allow you to move around and attack Visionaries. The death vortex is actually a circle that slowly grows larger and larger.
The game has been developed by a team led by game developer Greg Heinemann, and it includes a bunch of new features. For example, as the vortex grows, you can use your magic powers to create a distraction to make it easier to attack the Visionaries. You can also create death portals or Deathvoids that will protect you from enemies, but then you can be attacked from behind, which is especially useful if you want to avoid being taken down by a Death vortex.
The game features a “free-form” writing style. It’s not at all like the traditional “write with purpose” writing. The first version of the game was very much about getting the story across, but in recent versions, the writing has become more about narrative, character, and plot.
It’s still early, so there is still a lot of work to do, but the writing definitely feels more purposeful, and the story is still very much in the early stages.